كلمن - مسابقة الحروف GAME
Some cells contain the symbol (#), which indicates that the answer to the question is a number. When choosing a cell more than once and the question is not answered correctly, the cell may turn into a true or false question, and the cell is then symbolized by the symbol (?). When the answer is incorrect in the question of right or wrong, the cell is counted to the second team directly.
To start a new game, all contestants must be connected to the Internet via the same Wi-Fi network. Only one of the contestants selects "New Game" from the game list. This contestant is called the host, and it determines the game's settings, including question types and game style. The rest of the contestants must choose "Enter a Game" from the main menu. Contestants define their teams and can then enter the host's game with a QR code or IP address.
Any player, except the host, can exit the game, and this does not affect continuity of play. New players can also be added at any time in the game. When the host exits the game, play stops and all the contestants exit to the main menu.
There are two game modes that can be chosen by the host: traditional and speed mode. Play in the traditional mode is periodic: the letter selects the blue team and the question is directed to him, then the next letter selects the red team and the question is directed to him, and then the choice returns to the blue team, and so on regardless of whether the answers are correct or wrong.
In speed mode, the character selection is for the team answering the correct answer in the previous question. When the question appears, either team can answer the question. Whoever requests the answer first is given time to answer the question without seeing the question again. While no answer or wrong answer, the question turns to the second team and enables contestants to see the question again.