Pearson New iLearn English Vol APP
Access is made using the code provided in the printed material
The student will do 6 activities for each of the 8 units of the material, and the 6th activity is a quizz with questions working all the contents of the unit.
As an element of gamification the student receives a number of stars according to their performance in the activities.
Block - student only moves on to the next unit / phase if they conquer 3 out of 5 stars
Trophy - at the end of the book